Super Mario: How Nintendo Conquered America

Paperback, 309 pages

English language

Published April 17, 2012 by Portfolio/Penguin.

ISBN:
9781591845638

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4 stars (1 review)

This is a history, review, and business analysis book, covering the Mario games by Nintendo, on various sytemes. It gives a overview of the companies history, as well as a game by game analysis of the gameplay elemts that changed from one game to the next, from games like Donkey Kong, to the Super Mario, and spinn off series. There are also reviews of the Super Mario Bros., film and the cartoons. It looks at the series characters, as well as his team-ups with Sonic the Hedgehog. There are no illustrations, only text. There is a hardback version ISBN: 9781591844051 {Hardback} released on August 4, 2011. Audio book version, Blackstone Audiobooks, narrated by Ray Porter (August 31, 2011). And a Paperback version ISBN: 9781591845638 {Paperback} September 25, 2012, for $16.00 US, $17.00 Canada, and £9.99 UK.

3 editions

A little too cute, even for Mario

4 stars

I found this book entertaining and informative, and a little bit personal since I worked on a GameCube title, but it is slightly blemished by occasionally wandering into gibberish when the author tries to get technical (I don't know what "alias coding" is - there is a thing called "antialiasing", you can google it), and his attempts to get cute with the prose borders on the offensive occasionally ("flopping like koi", "in the land of the rising sun" - we get it, Nintendo is Japanese). The book is also a bit dated already - rather than take the author's theme park idea, Nintendo went with the Switch, which apparently has done quite well (and actually reinforces the recurring theme in the book of Nintendo's approach toward innovation).